"public", so no ;) If you do wish to download them though, just be understanding of the fact that we cannot provide the same reliability until it has been tested by the whole community and patched accordingly. These will not be finished products.
With public beta, you mean only for members? Hope not!
The hype is real, do want! :)
And all of the maps, yes. See the downloads section of the website? All of those will be up for download (public beta style).
Is that what I'm seeing Kendo? The release of the gref version?
will upload either tomorrow or the next day, depending on how 'sticky' some bugs are. Thanks everyone for your patience and support. I'm excited to see what you all think of them!
The time is almost nigh... [link] . Just doing some final tweaks and stability tests
Any chance of a tanoa release today? Or should i try to contain my hype for a while longer?
The new released paddle mod is something that could very well fit into Antistasi where there is water, like Tanoa
Here comes the hype-train (i need to stop with my jokes ASAP)
My God that would be so cool.....the great train robbery in Antistasi....except Ronnie Biggs didn't have to deal with helicopters dropping in QRF.
It wouldn't be the first time we have incorporated one of dudas mods into antistasi
If only we could derail and steal loot from those trains.
Cant wait for Tanoa since i got this mod all lined up and ready. [link] . How else are we meant to get around the island?
Working on that now. Just last minute checks and packaging them up. Public beta releases of the maps should be coming very soon™

I remember how I felt this time last year.

New beginnings, a fresh start, Apex looming just over the horizon and I had just become involved in a project that would take up the majority of my free time for the next year: Antistasi Altis.

As most of you should know, the Official Antistasi Community was created to take the mission to the next level. We began with a handful of us looking at how to better implement RHS AFRF, continuing through the Autumn to implement USAF and now, in the wintery beginings of the Newer Year, we are proud to announce the full implementation of GREF.

You may have read the previous news post where Kendo's Porting Project (KPP) was announced. For those of you who didn't, KPP took on the hardest porting task of flipping AFRF and USAF around. In truth, had the port been basic, such as simply replacing like-for-like units from another mod, it would have taken 1 day. In reality, it has taken us around 4 weeks. The reason for this is complicated in practise, but easy to understand: The FIA are Blufor = The enemy must not be Blufor.

We were then faced with a dilemma, which was very quickly solved by deciding to port the FIA to GREF. 3-4 weeks later we have arrived at a solution where all three factions are indexed with porting arrays which you can change to your liking. We actually came up with two workable solutions, one where mod detection found GREF and immediately took care of the rest, and the other where it exists as a seperate PBO where you must run the full RHS list of mods... except S.A.F.... fuck S.A.F.. 

The final solution to the GREF problem is the latter of the two.

Now, on to some even more exciting news...

Toshi (Rep for Keller Kompanie and Honorary Official Member) has completed our First OFFICIAL MAP PORT. There were a few maps that made it to the short-list, but only one that deserved the title of being our first... (you always remember your first)

So why Bornholm?

Bornholm is large enough to host an Antistasi Environment. It is simply beautiful and lends its self well to convoy movement, QRF action and has just the right balance of clusters / spread out zones.

When can we play Antiatasi: ReBorn?

We are considering changing the second Official Server to permanently run Bornholm with the full complement of mods (minus GREF). If you are able to donate to help us build a new server we may be able to run them all.

Does this mean no more Tanoa?

Well, the thing about Apex is that, after 6 months of reflection,  it 'went in one year and out the other'. Take that pun however you wish, the fact is that Warlords is in no fit state to represent Antistasi in a 'Front-of-House' kind of way. There is only one person who is in charge of Warlords and they do not believe that they have the time to allocate to developing it. Therefore, I must formally request a new Dev to work on this in the future. If you think you have the cajones to put everything you have into it then please send me a PM. You will be familiarised by Barbolani on its working parts but will be expected to have significant knowledge of Antistasi's current code.

All that being said, Antistasi Altis, Warlords, and now ReBorn (Bornholm) make up one hell of a recipe for Guerrilla Warfare.

See you online, wherever that may be...


[Member] Kendo a Its done already. Test version. Making steady (but slow) progress. Tell you what though... its SUPER cool placing a C...
Bokkaz Is a NATO-CSAT flip is planned for Antistasi vanilla, anytime in the future? Will we be able to conquer Altis with CSAT ...
[Prov] Eagleshark Finally, we shall create a proper socialist state, that cares for those like we.
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